cocos2dxlua sprite

require "Cocos2d"
require "Cocos2dConstants"

local TestScene = class("TestScene",function()
    return cc.Scene:create()
end)

function TestScene.create()
    local scene = TestScene.new()
    local sp=cc.Sprite:create("dog.png")
    sp:setPosition(100,100)
    scene:addChild(sp)
    return scene
end


return TestScene

 

更多相关文章
一周排行